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blog:2017:1130_cef_direct_copy_to_d3d [2020/07/10 12:11] – external edit 127.0.0.1 | blog:2017:1130_cef_direct_copy_to_d3d [2021/09/02 13:38] (current) – Discussion status changed manu | ||
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I noticed during the initial usage tests for this patch that there seem to be a serious issue on the GL texture release process (textures are simply not released anymore if the requests for new frames are coming too quickly). I'm currently investigating this issue. | I noticed during the initial usage tests for this patch that there seem to be a serious issue on the GL texture release process (textures are simply not released anymore if the requests for new frames are coming too quickly). I'm currently investigating this issue. | ||
- | ~~DISCUSSION~~ | + | ~~DISCUSSION:off~~ |