blog:2017:1130_cef_direct_copy_to_d3d

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

blog:2017:1130_cef_direct_copy_to_d3d [2020/07/10 12:11] – external edit 127.0.0.1blog:2017:1130_cef_direct_copy_to_d3d [2021/09/02 13:38] (current) – Discussion status changed manu
Line 489: Line 489:
 I noticed during the initial usage tests for this patch that there seem to be a serious issue on the GL texture release process (textures are simply not released anymore if the requests for new frames are coming too quickly). I'm currently investigating this issue. I noticed during the initial usage tests for this patch that there seem to be a serious issue on the GL texture release process (textures are simply not released anymore if the requests for new frames are coming too quickly). I'm currently investigating this issue.
  
-~~DISCUSSION~~+~~DISCUSSION:off~~
  
  • blog/2017/1130_cef_direct_copy_to_d3d.txt
  • Last modified: 2021/09/02 13:38
  • by manu