lmbr_waf build_win_x64_vs2015_profile -p gems
libpath = [bld.Path('Gems/SubstanceNG/Code/Libs/Win64')], lib = ['pfxlinkercommon','algcompression','tinyxml','substance_linker_static', 'substance_sse2_blend_static','substance_framework'], # could also add: 'substance_d3d11pc_blend_static' as engine ?